


The world design of Lost in Random is truly marvelous. As Even edges closer towards her goal, you also see glimpses in visions of what Odd is going through with the Queen in Sixtopia. Going through some spectacular locations like the twofold Two-Town and the warzone that has become the glorious kingdom of Threedom. From there the story twists and turns through the wonderful world of Random. Along the way she meets her new friend Dicey, another living magical dice that helps Even unlock strange new powers using her special cards. However, one night Even is awoken by a strange specter that she decides to follow. On her 12th birthday, Odd rolls the Queen’s magical dice and is taken away to live in the palace of Sixtopia under the guidance of the queen. Lost in Random follows the story of the sisters Even and Odd who live in a town called Onecroft. However, after spending more time it’s clear that a graphical downgrade isn’t what hinders Lost in Random under the hood.

Returning to finish the game on Switch proved to be somewhat of a reality-check as it was clear that this version wasn’t on the same power-level as the PC. Its unique design and world-building made for an engaging combination of a strong narrative story and its own blend of card-gameplay. When I previewed Lost in Random a month or so ago, I was cautiously optimistic.
